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    Setting up Voodoo 3DFX cards with Debian in X4
    by rob on Monday, April 02 @ 21:20:12 BST

    Following the inclusion of XFree4.0.1 there have been many requests for help concerning installation and configuration in #debian, especially concerning 3dfx cards such has the Voodoo II Banshee and above. This article is here to guide you through how to setup and configure your system optimally for such hardware, including acceleration. Following the inclusion of XFree4.0.1 there have been many requests for help concerning installation and configuration in #debian, especially concerning 3dfx cards such has the Voodoo II Banshee and above. This article is here to guide you through how to setup and configure your system optimally for such hardware, including acceleration.



    First switch to a console, close X and run the following commands:



    dpkg –purge xserver-svga; apt-get update; apt-get install task-x-window-system libglide3*



    When you have done that run dexter, which will allow you to create an XF86Config-4 file. Follow the instructions, when offered a list of drivers chose tdfx. Or you can use the graphical alternative xf86cfg. You should now have a fully working 2D configuration.



    To benefit from 2D and 3D acceleration you need DRI and DRM support in your kernel. You either need 2.2.18 (or one of its prepatches) or a 2.4-test kernel. You can get these at the usual places, (ftp://ftp.linux.org.uk/pub/linux).



    When you configure your kernel make sure to include DRM and DRI support for Voodoo Banshee + Voodoo III 3000. Its included by default. You must also include support for agpcart in the kernel.



    Compile your kernel using traditional methods or with kernel-package tools, reboot. X will automagically load the module (if you compiled as module) and also the run time library needed by X (tdfx_dri.so).



    Enjoy.


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